| quote | Originally posted by Taijiguy:
I disagree about the physics. I think the physics are applied in a way to create exactly the effect that they want. In hitting the bag there's obvious evidence of the physics, as well as in the clothes and other elements. I think the "lack" of physics is to exaggerate the power of the strikes. I don't think the fights were intended to be "realistic" in that sense. I liked the way they did it. |
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You're right, the bag hits look good and the overall choreography is great, but he action feels fast forwarded to me when he's fighting the, um, masked dudes, kinda more like Steven Segal than Donnie Yen...
Both Donnie and Bruce often go in to a default ready stance, rock 10 frames forward and then 10 frames back, like they're in a Tekken game. It's too rigid.. there's not enough follow through or natural motion. Watch at 2:13 and again at 2:17... it just feels unnatural and it's not just that one pose that's at issue.
In the end, I'm just being picky, I am not really trying to dig on this or start a fight, it really is awesome.
Edit: I just watched the making of video... it was all hand animated, not motion capture. That is pretty damn awesome and it explains what I was seeing... the clothing reacts to the actors movement but the actors can move beyond the limits of reality, which makes it look like a video game rather than a cinematic... very cool stuff and LOTS of work in that animation.
[This message has been edited by carbon (edited 05-07-2014).]